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Akili Mingi Academy wants to start MYP.
The proprietor has requested you to design a 3 panel brochure using the tabs template.
He has provided you with information he would like on the brochure.
As an MYP student he would like you to use the information and your experience and make the brochure appeal to both the parents and the students.
You are to use Microsoft Publisher Software only and you are allowed not more than 3 colors and 3 graphics.
You should not use more than 30% of the information provided. The success of the product will be based on your own information and the level of convincing potential parent and students.
You have three lesson to complete the task
Friday Lesson 1.
Weekend
Tuesday Lesson 6.
To be submitted in hard copy before Thursday lesson 6.
How do we share our information?
Areas of Interaction Focus
ATL. How do we organize information?
AOI: How do we use technology to share information?
Human ingenuity: How can we be creative?
Significant Concept(s)
How do we create a publication?
What are the varieties of format for publication?
AKA Curricular Strand
Cultures
Relationships and Dignity
The ability to engage with and understand the underpinning values and constructs of each other’s perspectives as presented in different publications.
Beliefs and values
A clear understanding of, and the ability to critically reflect on, the origin of their own beliefs and values as well as the origins of others’ beliefs and values found in publications
Leadership and Responsibility
a capacity to critically reflect on information and to consider the validity of public opinion and personal preferences in light of that information, understanding that the majority doesn’t make it right
Key Concepts
a) Integrity
b) Perspectives
c) Decision-making
d) Morality
e) Conscience
Level
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Descriptor
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0
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The student does not reach a
standard described by any of the descriptors given below.
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1–2
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The student evaluates the
pamphlet or his or her own performance.
The student makes some attempt
to test the product/solution.
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3–4
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The student evaluates the
pamphlet and his or her own performance and suggests ways in which
these could be improved. The student tests the pamphlet to evaluate it
against the design specification.
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5–6
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The student evaluates the success
of the pamphlet based on the results of testing, and the other
testers. The student provides an evaluation of his or her own performance at
each stage of the design cycle and suggests improvements.
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Scorer
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Score
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Reason
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Self
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Peer
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